Friday, February 13, 2026
HomeTech NewsJohn Wick Video Game Revealed at PlayStation Showcase With Keanu Reeves Returning

John Wick Video Game Revealed at PlayStation Showcase With Keanu Reeves Returning

The John Wick video game is now official, and it signals a major expansion of the billion dollar action franchise into interactive entertainment. At a recent PlayStation showcase, Lionsgate and Saber Interactive confirmed development of a single player third person action title with Keanu Reeves reprising his role as the assassin. The game is in development for PlayStation 5, Xbox Series X and S, and PC. At SquaredTech.co, we see the John Wick video game as a calculated franchise extension that blends Hollywood production oversight with AAA game development discipline.

A Prequel Story With Direct Film Involvement

The John Wick video game takes place years before the Impossible Task, the mission that allowed Wick to leave the assassin world. This timeline allows creative freedom while preserving canon. Franchise director Chad Stahelski and Lionsgate executives are directly involved in shaping the narrative. That collaboration reduces the risk of a disconnected adaptation.

Key narrative elements include:

• A prequel setting before Wick’s retirement
• Exploration of High Table power structures
• New characters alongside known figures
• Story oversight from Lionsgate and Stahelski

This structure gives Saber room to expand the assassin underworld without contradicting established film events. It also creates long term franchise flexibility. If the game succeeds, Lionsgate can integrate new characters into future films or streaming projects.

Combat Design Built Around Gun Fu

The John Wick video game centers on translating the franchise’s signature gun fu style into interactive mechanics. Gun fu combines close combat precision with firearm choreography. Saber Interactive confirmed it is building a custom combat system rather than adapting an existing template.

Core gameplay pillars include:

• Third person tactical shooting
• Martial arts driven melee combat
• Cinematic camera framing inspired by the films
• Driving sequences tied to narrative progression

This approach reflects lessons learned from action titles such as Warhammer 40,000 Space Marine 2, another Saber project. The studio must balance cinematic spectacle with player control. If combat feels restrictive, players will disengage. If it feels loose, the John Wick identity weakens. The challenge lies in maintaining tension while giving players agency.

Franchise Momentum and Market Outlook

The John Wick video game arrives as the franchise continues to grow beyond film. The four main films generated over one billion dollars globally. Spin off projects such as The Continental series on Peacock and the film Ballerina show sustained audience interest. Lionsgate is building a cross platform ecosystem that includes film, streaming, and now gaming.

Market factors shaping the near term outlook:

• Strong console install base for PlayStation 5 and Xbox Series X and S
• Ongoing demand for narrative driven single player games
• Cross media synergy between film releases and game marketing

If the John Wick video game launches with polished combat and cohesive storytelling, it can strengthen the brand and extend revenue streams beyond box office cycles. If development delays occur or gameplay fails to match expectations, the project risks becoming a short term promotional tool rather than a durable franchise pillar.

From our editorial position at SquaredTech.co, this project reflects a wider industry trend. Studios now treat game adaptations as strategic expansions rather than side products. The John Wick video game will test whether cinematic action franchises can maintain identity while giving players control of the legend.

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Wasiq Tariq
Wasiq Tariq
Wasiq Tariq, a passionate tech enthusiast and avid gamer, immerses himself in the world of technology. With a vast collection of gadgets at his disposal, he explores the latest innovations and shares his insights with the world, driven by a mission to democratize knowledge and empower others in their technological endeavors.
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